How to Play
Call it before the snap.
Every play, you get one call: pick a player, pick what they do, pick how far it goes. Lock it in before the ball is snapped, then watch the real play decide it.
The wheel
Every call comes off the same wheel: player, play type, result, and multiplier, dialed in from the outside in. Once it's locked, it reads back as one sentence, which is the whole call you're rooting for.
The call
C. Cannon pass for 10–14 yards
How a call comes together
Pick your player
Spin to a position, then pick who you're calling the next play on.
Pick the play
Pass, reception, or rush. Kickers get field goals, punters get punts.
Pick the result
How far does it go? Call a range: 0–2, 3–5, 6–9, 10–14, 15–19, 20–24, or 25+. Or skip the yardage and call the big stuff instead: touchdown, interception, fumble, safety, incomplete. Field goals are make or miss.
Set your multiplier
Back your call at x1, x2, x3, x5, or x10. Get calls right in a row and a streak multiplier stacks on top by itself, no extra tapping required.
Scoring
Every cell on the wheel is priced by how likely it is. A deep touchdown pays more than a short completion. The multiplier you chose and your streak multiplier both apply on top, and every correct call earns a flat bonus regardless of the odds. Call a touchdown and you get a further bonus no matter what it was priced at, and certain plays turn golden: a goal-to-go snap, a clutch late-game moment, or just a lightning round, for a bonus of their own. Call an interception that gets returned for a touchdown, and that pays a pick-six bonus on top of everything else.
You find out before the next snap
The moment the real play ends, your call gets checked against what actually happened. No waiting for a stat feed to catch up, and nothing to refresh on Tuesday.